Project Ideya has changed so many times now that both me and Liam barely know what the original idea was anymore. The initial plan was to merge 2D Animation with Live-Action.
But, however, it seemed that we were getting a head of ourselves slightly. As our tutor constantly reminded us not to be too ambitious with this Unit. More that we were to show that we could apply what we were learning in our VFX lessons to make a piece that directly shows that we have an understand of VFX Techniques.
So in that regard, yes, we have engaged with VFX Workflows. However, this term has been one to remember for me, personally. Though I did not state them, I do claim Mitigating Circumstances for this Unit and that explains, not excuses me, why I wasn't able to assist Liam with the final shot.
I was there when we captured the Live-Action and the genesis of this new idea came from the both of us sitting in a room and working together. But apart from assisting with the compositing at the very end there, I was absent from the production of this Final Shot.
In terms of what we accomplished and what I personally think of the finished piece, I do really like it. Sure it wasn't what we both originally set out to do and, yes, most of the time we were both frustrated with the limitations of the Unit and the fact that what we had to do never really felt very 'creative' to either of us. But, in a way, what we have ended up with here is not too far off from what we originally planned to do. It's a 3D, not 2D Animated character, sure, but if you look at the interaction between me in the shot and the character. THATS IT! We wanted that kind of realism to reflect in our final piece! It really does look like Im looking at the character and checking out her glowy chrome ball
In conclusion, it has been a long, arduous and emotion time for me. I have lost someone very close to me and it has been hard to focus on Uni work during this time. But ultimately, in a funny sort of way, me and Liam have ended up with a piece of Animation that directly shows that we have engaged with VFX Workflows and that we understand them at least. Yes, we were doing it mostly for the grade and we might not get many marks for creativity or imagination. But the final idea is still roughly the same as the idea we first had and that should speak volumes for who ever it is who is reading this.
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